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BMW 1-Series

1795 messages, Last post on Oct 27, 2009 at 9:19 PM
You are in the BMW 1-Series Forum. Your Host is claires
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Replying to: hpowders (Jun 17, 2008 9:10 am) Regards, OW
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Replying to: circlew (Jun 17, 2008 10:47 am) |
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Any 1-Series owners here... other than bruski and myself? TM
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| Virtual Owner here! | |
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Replying to: tagman (Jun 21, 2008 6:17 am) |
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Replying to: fedlawman (Jun 22, 2008 6:54 am) Seems slow in the game, though, don't it?
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Replying to: qbrozen (Jun 23, 2008 6:56 am) |
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Replying to: fedlawman (Jun 22, 2008 6:54 am) HA! HA! I went with my son the other day to get that game and they were out of stock. Is the game really good? TM |
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Replying to: tagman (Jun 23, 2008 10:06 pm) I will say the graphics were very impressive and I think it would be a great way to learn a track you've never actually driven. To be honest though, I haven't found a simulator that I really like because no matter how realistic the graphics and physics, the lack of actual g-forces makes it artificially too difficult to drive properly (same for flight simulators (especially helicopter simulators). The simulator is much more difficult than the real thing because your body uses 3 sensory (visual, vestibular, and proprioceptive) systems when it's in motion yet the simulator only provides one input (visual). Basically, you can't "feel" any weight transfer and you have no idea what the tires are doing - so you have no sense of acceleration (linear or lateral) and no way to detect (or control) the onset of under or oversteer. Whenever I try to do a smooth fast lap in a sim, I just get frustrated and go back to playing Halo or KOTOR.
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