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BMW 1-Series

1795 messages,  Last post on Oct 27, 2009 at 9:19 PM

You are in the BMW 1-Series Forum. Your Host is claires

What is this discussion about? BMW 1 Series, Coupe, Convertible, Sedan


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#1530 of 1795
Re: The 1-Series needs no defense [hpowders] by circlew
Jun 17, 2008 (10:47 am)
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Replying to: hpowders (Jun 17, 2008 9:10 am)

Wow...nice taste but we would miss you! I've yet to experience those ultimate choices of yours!
 
Regards,
OW
#1531 of 1795
Re: The 1-Series needs no defense [circlew] by hpowders
Jun 17, 2008 (11:43 am)
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Replying to: circlew (Jun 17, 2008 10:47 am)

I would gladly settle for any one of those. From my standpoint, it would be the M3 Coupe. I've always been partial to BMW vehicles.
#1532 of 1795
1-Series owners? by tagman
Jun 21, 2008 (6:17 am)
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Any 1-Series owners here... other than bruski and myself?
 
TM
#1533 of 1795
Just a by nyccarguy
Jun 21, 2008 (4:46 pm)
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Virtual Owner here!
#1534 of 1795
Re: 1-Series owners? [tagman] by fedlawman
Jun 22, 2008 (6:54 am)
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Replying to: tagman (Jun 21, 2008 6:17 am)

I drove a 135tii in Gran Turismo 5 Prologue yesterday. That's got to count for something...
#1536 of 1795
Re: 1-Series owners? [fedlawman] by qbrozen
Jun 23, 2008 (6:56 am)
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Replying to: fedlawman (Jun 22, 2008 6:54 am)

LOL.
Seems slow in the game, though, don't it?
#1537 of 1795
Re: 1-Series owners? [qbrozen] by fedlawman
Jun 23, 2008 (10:12 am)
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Replying to: qbrozen (Jun 23, 2008 6:56 am)

Yeah, it does. Though even in real life, every car feels slower when you get it on the track.
#1538 of 1795
Re: 1-Series owners? [fedlawman] by tagman
Jun 23, 2008 (10:06 pm)
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Replying to: fedlawman (Jun 22, 2008 6:54 am)

I drove a 135tii in Gran Turismo 5 Prologue yesterday. That's got to count for something...
 
HA! HA! I went with my son the other day to get that game and they were out of stock. Is the game really good?
 
TM
#1539 of 1795
Re: 1-Series owners? [tagman] by fedlawman
Jun 23, 2008 (11:20 pm)
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Replying to: tagman (Jun 23, 2008 10:06 pm)

Sorry, I don't really know. I played it for 10 minutes at Fry's.
 
I will say the graphics were very impressive and I think it would be a great way to learn a track you've never actually driven.
  
To be honest though, I haven't found a simulator that I really like because no matter how realistic the graphics and physics, the lack of actual g-forces makes it artificially too difficult to drive properly (same for flight simulators (especially helicopter simulators). The simulator is much more difficult than the real thing because your body uses 3 sensory (visual, vestibular, and proprioceptive) systems when it's in motion yet the simulator only provides one input (visual).
 
Basically, you can't "feel" any weight transfer and you have no idea what the tires are doing - so you have no sense of acceleration (linear or lateral) and no way to detect (or control) the onset of under or oversteer. Whenever I try to do a smooth fast lap in a sim, I just get frustrated and go back to playing Halo or KOTOR.

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